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Travis
07-28-2006, 06:03 AM
I've been playing some Final Fantasy IX, and it hit me... Who are the historians of this world? What about the entire Final Fantasy series? What about all console RPGs? It's always some terror repeating 500, 1000, or some other increment thereof years after its last reign. Now, now... I can understand a few details getting lost in the total obliteration of everything, but come on! It's like these people lost all maps, records, traditions, and memorabilia. All of it. Except a few things, but nobody knows what they do or what their purposes are. Usually, when records aren't kept, the information isn't lost completely, but it takes on different forms, altered by changes in culture.

Here's an idea. An RPG where every detail of the past thousand years is well documented. Well, at least the things pertaining to the disaster that occurred. Everyone's expecting it. "Oh no," they say, "here's the end of the world... again. Just like last millenium. And the one before that. And the one before that." Actually, your party comes up with this brilliant plan to end it all, but that's common knowledge from the beginning of the game. The twist? Nothing happens. The world doesn't go through some cataclysmic battle. Maybe the grand evil wizard dies of a heart attack before he can really do any damage. I dunno. Something like that.

...

Also, I've been calculating the expected results of a round of Chocobo Hot & Cold, partitioning the playing field into waypoints and estimating the order it takes to search through the waypoints and find treasure. [I'm fairly certain it would be O(n ln n), as the waypoints allow a search of the playing field that's logarithmic, but you have to search through them linearly.] I'm wondering... does this mean I've been up for far too late and am therefore delusional? Or have I just been too long removed from the academics of Computer Science that I'm going through some weird withdrawls for abstract mathematical concepts and algorithmic analysis?

Google
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Walrii
07-28-2006, 03:50 PM
Well, that's kind of been done before in a way. Look at FFX:
Sin comes, they know this, and they know they gotta go get aeons, that they'll probably die, blah blah blah, its been done before, they know how to do it, they're not the ONLY party out there who is following this path to try to defeat the coming of Sin. I don't know the ending though...

Insane2757
07-28-2006, 04:07 PM
Awesome RPG was going to be pretty sweet. Until it died. Le sigh, HD Crash of '06.

Perhaps one day I can find some scraps of it from old computers or just remake it in another engine like I planned.

Travis
07-28-2006, 04:42 PM
Walrii:

Since you don't know the ending of FF X, you wouldn't know that its story doesn't apply here. If for no other reason than you might expect that the ending wouldn't be as anti-climactic as I detail above.

As how it fits in with the cliche of missing information? Not to give anything away, but even though people know Sin reappears after every Calm, they don't know *exactly* why it exists, where it came from, or how to truly stop it - for good.

Sim edit note: Apostrophe breaks spoiler tag. Trying to fix without reading spoiler. Acks.

Sim9
07-28-2006, 11:22 PM
Just throw some historians in the mix and you've got yourself a happening party just waiting to happen. Or not...

Though I do like the twist in your game. It's not at all similar, but I think you'd enjoy The Longest Journey, Anachronox, or Grim Fandango if you enjoy that sort of humor. The first two even have historians!

Insane2757
07-29-2006, 12:03 AM
Grim Fandango is great. Just fyi.

Amnistar
08-09-2006, 11:00 AM
I think a game with a valid history would be intersting to play, though one in which the major plot fails to happen would be a less than enjoyable game, unless another plot springs up as soon as everyone celebrates...

Secret of Mana is a game which had alot of valid history out there, it just happened so long ago that most people forgot all the specifics.