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Go Back   Archive Forums > General Discussion > Gaming Talk > Half-Life, TFC & Half-Life Editing

Half-Life, TFC & Half-Life Editing Discussion of editing of Half-Life engine, as well as discussion of the TFC server and general Half-Life chit chat ;)

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Old 07-06-2006, 10:39 PM   #71
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Heh, never seen that one. I don't think it does, but I did get stuck in the floor momentarily sometimes. It seems that if you jump such that you land at about the same time the elevator stops moving, you're feet get stuck. Jumping/ducking seemed to get me free though. If you're close enough to a button, you can press it and get free that way as well.

Here is a new floor for the map. It "features" some rather unexplainable glitches pertaining to its "secret". My only concern is that it will affect the floors above and below it, otherwise it causes no harm and is rather fun to see. If it does affect the other floors, I suspect you'll only need to remove the four gib shooters to fix it.
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Old 07-08-2006, 03:19 PM   #72
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Awesome. Thanks, Dazed
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Old 09-02-2006, 11:11 AM   #73
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Oh My God! That map looks so cool! It may even be better than Mecklenburg!!! I want to download it!!!! Where can I?
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Old 09-03-2006, 04:56 AM   #74
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Its still in development last I knew, so its not being distributed like a normal map.
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Old 10-15-2006, 12:24 AM   #75
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Great idea! I would love to join the project!
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Old 08-09-2007, 08:43 PM   #76
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Made that last post a year ago, lol. I finally finished my floor! Left a PM in your box, Sim.
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Old 08-09-2007, 09:12 PM   #77
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/me asks for a floor.
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Old 08-09-2007, 11:01 PM   #78
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Go ahead Jarclogen. I'll import both of yours and RM's at the same time. I'll have to dig out wherever I stored the EA_Towermap source at
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